Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.
Note
Useful instructions, message and support channel you need to know about.
Breakpoints
Ideally with Framer project you'd have 3 breakpoints but here you'll find an additional breakpoint by the name Desktop Wide which is specifically only used on the home page on no other pages. Here's the explanation
Working of Infinite Scroll
The reason being how the infinite scroll grid works under the hood, we need to always keep in mind the performance of the website for a better user experience and performance shouldn't be compromised for visuals. Because of this, the Infinite Scroll uses an algorithm where it determines the user's screen width and height and only renders grid tiles in that area and plus to a specific range outside that area so that content is rendered in advance before the user drags in any direction. As the user drags, any content that falls outside the total range mentioned above, those items are de-spawned and new items are spawned to make sure the least amount of possible resources are rendered and maintained hence trying to keep the performance up as much as possible.
Why the 4th breakpoint?
Many professionals and in general many users have widescreen monitors, if the grid tile size was set at 300px, it would mean more tiles being rendered and maintained at a time, the only way to avoid this is by increasing the tile size. So for any screen wider than 1999px the tile size is increased which causes less tiles to render per area of user screen and hence performance of website is not risked and compromised
Modifications
It's up to you if you want to add or remove an additional breakpoint based on your use case. Feel free to experiment!
Custom modifications
The InfiniteScroll is a custom code component, every website may have a different use case and there may be properties needed for those use cases which are not currently exposed in this component. Feel free to reach out to the creator: Krutik Maru, if you want to customize this component according to your needs.
* Please note that those customization would be charged explicitly.
Creator contact & support
If you face any issues or need help, you can reach out to me, Krutik Maru, the creator of this template.














